Double Fine’s “Trenched” Packs A Punch!


Tim Schafer headed studio, Double Fine has recently produced a third-person shooter game that’s fully packed with intense scenes, action-oriented game play. In other words it can easily be dubbed as one of the “manliest” games out there right now. Entitled “Trenched”, the game carefully sets itself in the aftermath of World War I and “follows two disabled war vets who’ve been made super smart by a random radio broadcast,” as written by Matt Hughes of

Could it be one of the best downloadable games of 2011? Hughes seems to think so as he avoids second-guessing the Double Fine’s reputation in producing the most awesome games ever.

Here is the review for “Trenched” for the Xbox Live by Matt Hughes:

“It was the fifteenth and final wave. Our base was in shambles with only a few percentage points of integrity left, and Arty and Big Willie were laying siege upon it with their massive weaponry. Crippled from a recent run-in with a swarm of suicidal Blitzers, we piloted our mobile trench toward further danger with little hope of self-preservation. With the sightline clear and just seconds to spare, we slammed down both the left and right triggers, letting out a maniacal yell as all six of our machine guns poured hundreds of bullets into the attackers’ flanks. Finally, our enemies erupted in a beautiful, electrified explosion of blue and white, spewing sparks and scrap in every direction. The words “Wave Completed” flashed across the screen, and though our hearts were still racing and our faces still frozen in deranged desperation, we knew we had held off the last of the monovisions and saved the fuel depot. But what we really cared about was the tiki mask we just looted for our comically macho uber-soldier.

“As you can see, Double Fine – the Tim Schafer-headed studio behind Stacking and Costume Quest – has produced a very intense, action-oriented title. It could be touted as a tower defense game, but that would be a disservice to the blend of RPG, RTS, and third-person shooter elements that are just as prevalent. It’s like nothing we’ve seen before from Double Fine, but if you’re worried that the emphasis on guns and explosions might replace the humor and charm the developer is famous for, you should know that your marine often celebrates victory by lighting his cigar with the muzzle flash from his sidearm. Enough said…

“Trenched offers co-op play for up to four players over Xbox Live, and thankfully, the game’s design forces real strategic teamwork as opposed to four people shooting randomly at baddies. Because the difficulty appropriately ramps up as you add more players, devising a game plan before each mission is crucial. Will you play the part of the destroyer, using heavy weaponry to mow down the opposition? Or will you be the nimble engineer, scurrying across the battlefield picking up scrap and building emplacements? Half the fun is hashing this all out on the carrier with your friends (and inevitably, blaming them for everything when the mission goes awry).” To read more click out the link below.


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